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Osmo

Tangible Play | Impact | 3453102 Tangible Play | Impact | 3453102

Headquarters

Palo Alto

About

Osmo by Tangible Play is an award-winning educational technology platform that combines physical play with digital learning experiences. The system uses reflective AI technology to bridge the real and digital worlds, allowing children to interact with physical game pieces that are recognized and responded to on screen. Founded in 2013, Osmo creates hands-on learning games that develop critical thinking, creativity, and STEM skills for children ages 3-12. Their product line includes coding kits, math games, drawing tools, and language learning systems that work with iPads and Amazon Fire tablets. Osmo's innovative approach to education has earned numerous awards and is used in over 30,000 schools worldwide, making learning engaging and interactive through tactile play combined with digital feedback.

Program Details

The Osmo affiliate program on Impact network offers commissions for promoting their educational technology products, including coding kits, math games, and interactive learning systems for children.

Company History

Founded in 2013 by former Google engineers Pramod Sharma and Jerome Scholler, Tangible Play launched Osmo to bridge physical and digital play. The company gained early recognition by winning the Parents' Choice Gold Award in 2014. In 2019, Osmo was acquired by BYJU'S, India's largest edtech company, expanding its global educational reach while maintaining its innovative approach to hands-on learning technology.